Return to site

Skyrim unlimited enchantments mod

broken image
broken image
broken image

Two perks for spellblades (empty hand/spell and a one-handed weapon).Sub-tree for unarmed combat, which requires the unarmed 'weapon' that the Dragonborn receives at the beginning of a new game.Greater variety in weaponry by adding katanas, tantos, scimitars, clubs, wakizashis, shortswords, shortspears, hatchets, mauls and longswords, on top of the vanilla mace, war axe and sword (now broadsword).Removal of generic perks that apply to all one-handed weapons.Survivalism Module: edits the survivalism tree so it becomes more compatible with Chesko's Frostfall.Encounter Zones: edits the difficulty of the encounter zones, so there are more difficult ones and less difficult ones.Enemy Scaling: edits enemies to be more challenging, realistic and smart.Standing Stones Module: edits the effects the stading stones have on the Dragonborn.Combat Module: edits the way combat works in Skyrim to make it more challenging and realistic.Race Module: edits the racial abilities and powers.Main Module: edits the perk-constellations as they appear in vanilla Skyrim and replaces, enhances or changes the already existing perks.